Weapon: Blade, dual axes, dual swords, dual blades, claw, fist, poleaxe, poleblade, sword
Features: Mass damage, melee, maneuverability
The Blademaster is a melee damage dealer class and secondary tank. Always at the front of the battle, Blademasters can hold back a handful of players with their powerful AoE (Area of Effect) skills.
Weapon: Glaive, magic sword, pataka, wand
Features: Mass damage, ranged combat, maneuverability
Wizards are a ranged magical damage dealer class. Wizards enter the game relatively weak compared to other classes, and as they gain levels and skills, their performance improves dramatically.
Weapon: Dual Axes, Dual Hammers, Poleaxe, Polehammer
Features: Survival, melee, tank
Barbarians are a tank class: the primary role of the barbarian is to take the damage of the enemy, so others can deal damage without being attacked - without a barbarian at the front, the squad often dies very quickly.
Weapon: Glaive, magic sword, pataka, wand
Features: Can transform into a fox, can tame and summon pets
The Venomancer is a pet taming class that specializes in debuffs and control. Also known as a solo class, Venomancers have their own pet that works as their personal tank or damage dealer.
Weapon: Glaive, magic sword, pataka, wand
Features: Ranged combat, support, resurrecting allies
They are blessed with sacred healing skills, and are proficient with wind, thunder, and lightning.
Weapon: Bow, crossbow, slingshot
Features: Ranged physical, high critical percentage, high evasion
Archers are a ranged physical damage dealer class. The primary role of the archer is to stand in the background dealing as much damage as quickly as possible to the enemy.